Become a great attacker and Crush your opponent's King
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Attack is an art that every chess player should master. When we play a chess game it is very important to have the ability to start an attack in order to win the game.
Many students have the problem on how to start the attack and deliver the final blow. They do not know how to provoke a weakness into his opponent’s King.
In this course GM Igor Smirnov together with CM Tryfon will teach you the strategies and tactics of attacking. At the end of this course you will have all the necessary abilities and understanding in order to start a successful attack against an opponent of any level!
Is this course right for me?
The course is suitable for beginners and intermediate level players, but it will be helpful for advanced level players, too. Even if your ELO is 1900+, this course will help you improve your attacking skills and you’ll learn some new things.
If you want to improve your attacking skills and boost your chances of success, then this course is for you.
Key topics covered in this course
Getting an attacking position out of the opening
Provoking weaknesses around the opponent's king
King Safety Aspects - Spectator pieces
Kings safety aspects - King in the center
The King Hunt and securing mating nets
Centralised vs Spectator pieces
How you can become a great attacker
How can you get an attacking position?
Your practical guide
Many of your questions will be answered
How to plan an attack?
How to set the target for my attack?
What pieces should I include in the attack?
How to find the right attacking moves?
How can I get an attacking position?
How to finish the attack?
Attack from the opening
An attacking player will strive to create an attacking positions and relevant elements from the opening they play. You should be able to create the advantages needed to ensure the attack is successful.
Learn the concept of 'Friends elements' and how they can help you to deliver the crushing king attacks.
Become a great attacker
If you solve a lot of tactical puzzles, you will be able to find combinations during the game, but in tactical puzzles you do already have a superior position and you just need to deliver the final blow.
But in real game you are not sure how to create such a position. This course will help you to achieve this.
The hotspot concept
GM Smirnov's 'Hotspot' concept unites many rules and ideas about the attack.
The simple concept summarizes all the attacking plans and the typical ideas discussed in the course and helps you to apply for yourself in your own practical games.
Powerful Practical tasks
It is necessary to put the received knowledge into practice. There are 7 practical tasks (over 100 games) in this course which will help you to understand and remember the ideas of the course better.
The training program has a detailed explanation on what and exactly how you should do the practical tasks.